Assigning a different symbol to an instance displays a different instance on the Stage while leaving all the original instance properties (such as color effects and button actions) intact.
To assign a different symbol to an instance:
1 | Do one of the following: |
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Select an instance on the Stage and choose Modify > Instance. |
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Double-click an instance on the Stage. |
2 | Click the Definition tab. |
3 | Select a symbol from the list and click the switch symbol icon.
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To duplicate a selected symbol, click the Duplicate symbol icon.
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4 | Close the Instance Properties dialog box to apply the changes. |
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