Replacing an instance with another symbol

Assigning a different symbol to an instance displays a different instance on the Stage while leaving all the original instance properties (such as color effects and button actions) intact.

To assign a different symbol to an instance:

1 Do one of the following:
Select an instance on the Stage and choose Modify > Instance.
Double-click an instance on the Stage.
2 Click the Definition tab.
3 Select a symbol from the list and click the switch symbol icon.
To duplicate a selected symbol, click the Duplicate symbol icon.
4 Close the Instance Properties dialog box to apply the changes.